![]() The mixed reality is worked into the plot too, albeit a little incomprehensibly. I was a little sad that they take away your pills in the middle of the game, but it’s replaced with a clock you can use to change the seasons, so you’re still flitting through different settings, as it were. What’s more, Fran Bow does everything it can to keep dimension jumping fresh. Soon, things you change in the nightmare world affect the ‘real’ one, which is where the question of what’s real starts knocking on the door again. Fran Bow plays with this mechanic a lot and even begins to integrate it into puzzles. I would enter every new room in the ‘real’ world, take a deep breath and pop a pill, waiting for everything to turn gruesome. What’s more, giving the player the ability to step into this nightmare world at will is a nice touch. The world without pills is, at first, stylised as the ‘real’ world but the lines quickly start to blur. There’s a multiple reality thing going on here. The Duotine is the key to a great mechanic in Fran Bow. I quickly realised it wasn’t going to be my only visit to the realm of nightmares. Taking that first pill, listening to the music build and seeing that. After taking one, she is transported to a far creepier dimension full of blood, dead bodies and strange whispering black shapes. Things come properly alive when she is prescribed a new kind of medicine, Duotine. ![]() The kind of fun, happening place that every kid wants to visit. She runs away, is captured and thrown into a mental asylum for children. But there is always the question of: what if this is real? It hangs over everything you do as you point’n’click your way through the layers of madness.įran Bow opens with the death of Fran’s parents, something she puts down to a mysterious shadow she saw at the window. Descending into an Alice in Wonderland-esque fantasy world is rarely an indication of sanity. Given the events that happen throughout Fran Bow, I’m going to side with the doctors on this one. She’s nuts, crazy completely psycho bonkers. That’s the fate that falls to poor little Fran Bow. ![]() If these video game children are truly unlucky, they’ll get scooped up and thrown into a mental asylum. It’s easier to feel threatened by something when you’re just a little kid that’s done no wrong. It’s tough old world for ages ten and below. When you’re not being booted into some scary forest, you’re having mods made based entirely around killing you. Boy does it suck being a child in a video game. ![]()
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